![]() Turning off sound by pressing C on controller 2 will alleviate some of this lag. The game's sound driver seems to be running on the main 68000 CPU at this point in development, rather than the Z80 as a result, both the gameplay and music will frequently slow down when more than a few sprites are active on-screen, and music tracks will restart between areas.The "STAGE X START", "PAUSE", and end-of-stage score tally text is absent.The world map displayed between stages in the final game is absent.The background brick cell of the character select screen is less detailed in the prototype.The password screen is not yet complete, and consists of a simple blue grid on a black background.In the prototype, this is a whopping 30 lives instead, and only requires the Konami Code. In the final version, setting BGM to 05 and SE to 73 in the Options menu, exiting back to the main menu, waiting for the title screen animation to replay, and then entering the Konami Code ( Up, Up, Down, Down, Left, Right, Left, Right, B, A) at the main menu will unlock a 9 lives setting in the Options menu.The "PRESS START TO EXIT" text in the options menu is absent.Players (amount of lives you start with) is set to 4 by default instead of 3.Normal is available, although Expert seems to be nonexistent in this build. Game difficulty is set to Easy by default.The raster effect used to "stretch" the title onto the screen is also much different. The title screen is missing the background present in the final version, and the "BLOODLINES" lettering does not yet feature the dripping blood along the bottom.Interestingly, the text on this screen survived into the final game almost completely unchanged. It lacks the final's font fading effect for the text, and consists of only one screen. The opening cinematic before the title screen is completely different from the final version, and matches a pre-release screenshot shown in the November 1993 issue of EGM.The European title is not yet present at this point. Regional lockout is not yet implemented, but the game does recognize whether you are playing on a Japanese or US console and changes the title on the copyright screen accordingly ("VAMPIRE KILLER" for Japan, "CASTLEVANIA BLOODLINES" for the US).Note that the music will remain silenced until you either die or enter a new area. Toggle sound: Press C to toggle both music and sound effects on or off.Life refill + 99 gems: Press B to instantly max your character's life bar and gem count.The last defined entrance seems to be invalid, as you emerge from the bottom of the screen partway through stage 2-5 and fall to your death immediately warping to the next entrance from here will return you to the beginning of stage 1-1. Stage skip: Hold Up or Down and press A to warp to the next or previous stage entrance, respectively (same order as the table above).Is there some button combo that enables invincibility? Interestingly, this cheat was mentioned in the Castlevania Bloodlines strategy guide on the Sega Channel January 1996 dev disc. All values above 29 will crash the game at a black screen. Upon starting the game, you will be warped to the selected stage entrance. After entering the code, a number will appear press A to increase the value by one, B to increase it by 10, or C to decrease it by one. Pyron for the original blonde Eric colours.In this build, entering the Konami Code ( Up, Up, Down, Down, Left, Right, Left, Right, B, A) at the main menu unlocks a stage select (technically, stage entrance) instead of Expert mode.However, the player can easily mix this patch with the “Alt Control” hack by BillyTime! Games as well as the “Enhanced Colors” hack by Pyron (in which case the blonde Eric variant is preferred) if they wish. In the green hair variant, Eric is given green hair in cutscenes.Ī more purist approach was taken with the graphics overall than with Pyron’s colour hack, merely seeking to fix the discrepancy between Eric’s hair colour in gameplay and cutscenes.In the blonde hair variant, Eric is given blonde hair during gameplay.For example, Erzsebet’s death is dated to 1614 again and Eric’s motivations are made clear in-game. The cutscenes are now updated to include the entire game’s story from the instruction manuals and even the original Japanese story details.John is once again referred to as Johnny and Elizabeth Bartley is now Erzsebet Bathory.The player can now select nine lives from the options menu without the use of a code.The player can select Expert Mode from the options menu without beating the game or entering a code first. ![]() The remixed Castlevania 1-2 tracks are enabled by default when the player picks up the final upgrades.This is a revision of Castlevania: Bloodlines (NTSC-U) to update the gameplay options, cutscenes, and colours.
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